More of my sweet Photoshop skills... and just a little bit creepy. |
Well, it's a new month and about time for me to get off my lazy procrastinating butt, then sit that butt down at the computer and get back to blogging. July has been all kinds of crazy this year. Good crazy, bad crazy, crazy busy, crazy fun, and just plain old certifiably insane crazy *boring details omitted*. I mentioned in my last post that M4X came home to visit for a few weeks but it had to end sometime and now he has left and abandoned us again, leaving me alone to cry myself to sleep at night. On the positive side, I have more free time for hobbying, woo. *half hearted cheer* If only I could have my cake and eat it too.
If you've been following the blog for a while you will already know that I
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Some lessons I learned:
- 20 Devilgants in a pod dropping in and unloading 60 shots is just as much fun as I thought it would be even if they have wet TP for armor and drop like flies, and I really want to make a tervigon to help support them and poop out more gants.
- As for scatter dice, I found out that they don't like me much. One game looked like it would be a total disaster with almost every single deep strike scatter roll sending everything in strange directions that I did not want to go in, but I was saved when my non-scatter dice caught fire and laid waste to everything to make up for it. I was a good thing my spore pods and trygon could deep strike safely as long as they did not go off the board or I would have lost a lot of units, and my Flyrant was destroyed in one game and sent off into the far corner in another game and my blast weapons tended to miss their target about 9 times out of 10. No more HVC for Mr. Flyrant, I'm running twin devourers from now on!
- Another harsh lesson that M4X learned the hard way: dropping a Doom in the middle of a foot slogging army is just plain nasty. Even with Ld 10, one bad roll or a few mediocre ones can easily bring the doom up to insta-gib strength that does not play well with We'll Be Back and makes it *really* tough to take the sucker down with limited Str 8+ weapons. Having 10 wounds and a 3+ invulnerable save is tough to chew through and several times soaked up an entire turn of shooting without dying just to gain the wounds back again in the next shooting phase. As devastating (and fun) as the Doom can be, it really is hit or miss and against mechanized armies I will have to be much less brazen with it.
- Genestealers are fun, especially Ymargl stealers. They died almost every single game but they tore through plenty of enemies before biting the big one. Outflanking isn't always reliable so I even tried podding in some normal stealers and it still worked pretty well since there were lots of other threats on the table for my opponents to contend with.
- I like Tyranids!
I want to get some gargoyles, but $29 for 80 points worth of models says they can wait. |
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